Alpha Protocol delay has allowed "under-the-hood" work (Alpha Protocol)

Posted on March 12th, 2010 in General | Comments Off



VG247: Speaking to VG247 at GDC, an Sega rep said that little cosmetic work has been done on spy RPG Alpha Protocol since it was slipped from last year, and instead the time has been used for background upgrades and "tweaking".

Bad Company 2: The Destruction-System – Frame-by-Frame (Battlefield: Bad Company 2)

Posted on March 12th, 2010 in General | Comments Off



Battlefield: Bad Company 2 features a massive Destruction-System. Nearly everthing is destoryable. But how does this system look in slow motion? Check it out via Frame-by-Frame-gallery through the link.

Hustle Kings: Latest News (Hustle Kings)

Posted on March 12th, 2010 in General | Comments Off



Since the game launched the Hustle Kings team have been watching with interest how the game has been received and where you guys think it can be made better still. After weighing up a lot of commentary from the internet and how we’ve seen the game played online we’re gearing up to release our first updates to the game. First out of the gate will be some general updates to the game as listed below:

* General improvements to game stability

* In game Voice Chat

* In game Video Chat

* Home Game Launching

* More stats for the loading screens

* The sound effect for the chalk has been turned down

* Chalk can now be used by pressing the R3 button as well as shaking your SIXAXIS

* Polish Language support

* Free Play mode

* Blue chalk only online rooms

* Online: Opponents are now allowed to change view whilst watching the player at the table

* Online: The player that breaks is now randomly chosen

* A new minimal aim line

* Damping effect on the pockets, to stop accurate high powered shots from always bouncing out of the pockets

* Small adjustments to the fine tune aiming to make it easier to use

Monkey Island 2 Special Edition: LeChuck’s Revenge

Posted on March 12th, 2010 in General | Comments Off

The Shoot

Posted on March 12th, 2010 in General | Comments Off

TV SuperStars

Posted on March 12th, 2010 in General | Comments Off

Games summed up in 5 words (Nintendo DS)

Posted on March 12th, 2010 in General | Comments Off

In Hollywood, any movie whose premise can be described in five or fewer words is (ironically) called “high concept.” And as much as we love videogames, let’s face it: by those standards, most of them are pretty damned high-concept. That’s part of what makes them fun. …

A geeked-out rap video ode to the Neo Geo (Metal Slug Anthology)

Posted on March 12th, 2010 in General | Comments Off

Going to a pizza joint when you were a kid meant two things, Pizza (duh), and playing the Neo Geo Multi Video System(MVS). One nerdy dude has decide to express his love for the big red cabinet the only way he knows how, ironic Nerdcore rapping. Backed by a catchy chiptune track, the comically geeky looking, dude raps about Metal Slug, King of Fighters, Bust-a-Move and all the other classics that entertained us while we waited for the large …

Games summed up in 5 words (Wii)

Posted on March 12th, 2010 in General | Comments Off

In Hollywood, any movie whose premise can be described in five or fewer words is (ironically) called “high concept.” And as much as we love videogames, let’s face it: by those standards, most of them are pretty damned high-concept. That’s part of what makes them fun. …

Producer of Metroid Other M talks about designing both horror and comedy games (Metroid: Other M)

Posted on March 12th, 2010 in General | Comments Off


At the GDC, Yoshi Sakamoto talked about how to set up video game stories and scenes so that the audience is either scared or amused.